Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

tykunkel1031

Members
  • Posts

    143
  • Joined

  • Last visited

About tykunkel1031

  • Birthday 10/31/2000

Personal Information

  • Location
    Indiana
  • Gender
    Male

tykunkel1031's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. We’ll be spending almost all day Sunday there. In total, it’ll be more than one full day of operating hours. Saturday is just like our preview evening haha. That’s why I was planning for possible FL+ on Sunday. I’m leaning towards just going for it on the FL+ for Sunday though. This will probably be our last time getting to visit the park for a couple years because we’re moving soon. I definitely want the last trip to be a good one. One more question - we both work at another theme park which gets us into CP for free. We were considering Breaker’s Express for a hotel just for the early entry. Do we need to have the tickets through the hotel to get in early for that? Also, do they run with FL+ during early entry?
  2. I’ll be going just for Saturday evening, but our main day at the park will be Sunday. Think it’ll be worth it then?
  3. Sounds good then. Anyone know if they’re still having the situation of FL/FL+ being sold out for in park purchase? I was gonna hold off on getting it until I knew for sure it would be needed, but maybe not if I can’t get it on the day I go.
  4. Thinking about making a trip up to CP this weekend. For those that have been recently, will I hate myself with how busy it is? Also with that, will I need Fastlane? I came last year on one of the very last weekends, and it was so busy, we only rode Steel Vengeance, Val, Maverick, Millenium, and a couple of flat rides. We were there open to close. I’d like to avoid that if possible, and I’m willing to pay for one day of FL/FL+ if needed. The drive is about 6.5 hours, so I was thinking drive up for Saturday afternoon/evening in the park, then spend most of Sunday there as well. Thanks for any help!
  5. I’m for sure in the minority here, but I understand this policy completely. I was at KI a few days ago, and I can’t even tell you how many phones I saw out on coasters.It was at least four I’d say, and I rode every coaster once except Mystic Timbers twice. Operators didn’t even try to take loose items at all (hats, cross body bags, flip flops on rides without a floor, etc.) Trains left the station while guests had phones out in their hands. Now imagine this being the case on a ride as intense as SV. They would be completely gone. And yes, you can argue that you have your cargo shorts, however explaining that logic to a guest is impossible. They won’t understand that it isn’t secure if it’s in a regular/back pocket. A blanket policy is always the easiest way to go. On Voyage at HW, I see at least one phone disappear from a pocket every day. Part of it is also that guests will absolutely pull phones out of their pocket once the train leaves the station/clears the lift. The sad thing is, people will lie. Keep in mind that this policy didn’t come around until mid-season. This means that they had issues with it, so they had to react to fix the problem. It’s 110% a safety issue, and I’ll argue that until the day I die. I’m happy a CF park is finally strictly enforcing loose items, and I don’t mind to pay the $2 if it means the safety of my phone, and the safety of others around me.
  6. Only 28. I will say though, I really love seeing rides like Wild Eagle on there, but no Thunderbird/Banshee. I also think I saw one RMC. Interesting list to say the least
  7. Arrow - I guess regular loopers because of Tennessee Tornado? B&M - Don't kill me but wing coasters Intamin - Blitz (Maverick/Cheetah Hunt) S&S - Screamin Swing Vekoma - Flying Dutchman RMC - Launched wooden coasters (when they're open) Premier - Full Throttle!!!! HUSS - Giant Frisbee! I love these things Gravity Group - I guess since they don't technically have anything other than wood coasters - Voyage Mondial - Windseeker (these things scare the pee out of me) CCI - Same story as GG but Legend reborn GCI - Millenium Flyer trains (I'll take these things over PTC any day) Chance - Hyper GTX Sally - Who doesn't love a good turkey calling experience?
  8. ^ yeahhhhhh about that... Voyage filled up all of its basement queues in the morning, making for an hour wait this past Saturday. The line did go down later on, but I'm pretty sure it still stayed down in the basement all day. It'll be absolutely slammed most likely. However, the park will most likely have a bit more staff to keep the lines moving, as we did this weekend (at Voyage at least). It shouldn't ever really end up feeling like you just flat out aren't moving because of this, hopefully. If you aren't doing the waterpark, you should still have plenty of time to get around to everything still.
  9. Not quite sunset, but I'm still a big fan of this pic of Voyage the other day. EDIT: Woah well it's super blurry now for whatever reason. I promise it's a cool pic in my camera roll
  10. Awesome report! There's always at least one point in your reports where I audibly laugh, which is rare on the internet . Anyway, hopefully you'll be at HW a day that I'm working (ride op in the lower Thanksgiving area). Hope to see ya there!
  11. Just wanted to drop in with an interesting fact I learned today. I work at Holiday World, and at Voyage today, one of the people I was working with used to work at CP. He said that on Magnum, once the train cleared the lift, you had 35 seconds to clear the next one and send it, before it would cause some sort of fault. So they're literally forced to be fast there, or else the ride will shut down. I just thought it was funny because for us, on Voyage, it'll take some effort to get one train out in 2.5 minutes. Given, we do have about 4+ less operators on most days, and we deal with a bit more (loose items, etc.), but still, I just found that insane. So there's your ride op insider for the day, from a ride op who doesn't even work at that park
  12. It is in fact a Calypso - named Firecracker. It's a nice, interesting addition that will hopefully restore/bring back crowds and life in the 4th of July section. I mean I'm still waiting for a Screamin' Swing or HUSS Firsbee but yanno it's whatever PS - In case you couldn't tell, I'm 110% kidding. I love Holiday World, and the fact that a small park like this can add a first-of-its-kind B&M, then two more relatively large additions still amazes me. Here's the link to the news release: http://www.holidayworld.com/holiblog/2016/11/30/mannequin-video-reveals-2017-plans/
  13. Holiday World - this list probably won't match anyone else's. 1: Thunderbird 2: Legend 3: Voyage 4: Raven I just really think that all the improvements to Legend paid off. It's infinitely smoother than Voyage, which was a huge factor in the ranking here. I also really do like the small airtime pops after the helix.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/