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Thx1138

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  1. Here is the next RCT-3 office building, I don't really have a name for it, so I just refer to it as Building #4. This build took about four days, beginning with this structure I had been thinking about for a long time. And then I proceed to fill in the spaces. And the interior is finished, the building even has it's own kitchen. Thx
  2. Thank you for the nice comment and I agree, it would be very nice to visit so many of these RCT-3 parks we see around here! For the last few weeks I've been puttering around with DasMatze's Office Day custom scenery. The building was very much copied from this pic I found while browsing one day. And it leads back to this site: http://www.pc-stuff.co.uk/index.htm So of course I want to thank the original designer and of course DasMatze for the awesome set! Here is what I have so far. I had to improvise this side of the building because I only had the one pic for reference.^ Still working on that interior! Just about ready to put it in the park, I've got a great corner picked out already! Here is the latest RCT-3 office building this one took about two weeks to complete, you can see it under construction from the window of the previous building. And just like the previous build, this one has a finished interior... Well, on to the next one, a couple more and I'll start putting them in the park! Thx
  3. Here are a few more random pics from the park, some taken at that "magic hour," about 7:45 PM when the lights are just starting to come on... I mentioned the lion exhibit does brisk business, look at that crowd!
  4. Hello everyone, For the last few months I have been working on a build that is supposed to be my version of Central Park with high-rise apartments, restaurants, shops etc. (I did this same type of build in RCT-2 years ago.) The idea here is to use as much in-game scenery as possible, those skyscrapers really stack up the files! This is a test run I stuffed with rides to see how the park fared, how much headroom if any I had before my system locked up... we are topping out at about 3500 guests and are running okay. At first I had some pretty elaborate coasters in place, but I did have to lose a few of them because my system bogged down. So, I'm trying to do as many easy and "passive" attractions as possible, here we have the custom aquarium, the 9-hole miniature golf course and the hydroponic garden in the lower-left corner... On the other side we have a large municipal pool and a park favorite, the lion exhibit, which makes a ton of money for the park, we both charge admission and sell the cubs for big bucks! Overall, I believe I have enough headroom to add quite a few more buildings, so it's back to filling up that skyline! It needs more shrubbery, more attention to all those details, but it's a fair start. Thx
  5. I have been through several versions of the above park, three to be precise, and here is the third version. (It's also the pic I use as a screen saver.) I call this one "Superama" and it has a few important differences from the previous versions. No, this is not the Hubble Deep Space Survey, it's the park from afar and one thing you can see in this pic is how large the park actually is. About 25 times bigger than what you see in the previous pics. This park was sort of designed to see how dense I could make things and how many people I could accommodate, hoping that the software didn't lock up at some point like a few other parks I have built that were very heavy with custom scenery. And it topped out at 2185 peeps and still ran pretty well, that is good news. I put the kiddie and gentle rides in the middle section of the park, with thrill rides all around. In the distance you can see three waterfalls. Beneath that waterfall is a large swimming pool. I always wanted a pool with a waterfall in it and didn't know it was possible in this game. Next I'll see how much custom scenery I can put in before it bogs the system down. Thx
  6. Here are a few screens of the hotel almost finished, I'm working on adding a pool right now... The next project for this park is a nightclub, similar to one I had built a few years ago: Thx
  7. Well, I used to work at a restaurant named "Liaison" and it is a French word that also has meaning in cooking. So, the next project down the line was to be a hotel, as upscale as the Liaison restaurant, I started with the elevator... I wanted to get a stairwell going down around it, as tight as I could get it, and the rooms for the hotel were going to be hung off this stairwell, at first. Now it was time to build the hotel rooms, these were going to be spacious with as much detail on the inside as I could muster with the CS I have. I first build them on the ground^, then I copy them and put them into place one at a time onto the stairwell... And keep adding to them... All around with units... And that's about where we are. Next is to build the lobby of the hotel and add support structure to the hotel rooms so they are not merely suspended by the stairwell... but not too much support, I want to preserve a great deal of overhang on this structure. Thx
  8. So, after three days I have the snazzy new restaurant, "Liaison" pretty much squared away... And it needs more shrubbery and do-dads and a finish coat more or less, but is reasonably presentable... (I need to put a planter for that fern, I can see that.^) I told myself I wasn't going to go crazy with RCT-3 custom scenery, but this has been a worthwhile addition to the park. Look at all those red balloons! ^ Thx
  9. Sorry to hear about the lost scenery, but if there is one thing we do in this game, it's get busy on a new build... Some great coaster just doesn't work out, a whole park fails... stuff happens. I lost this rct-2 build when my old Dell died... That was called "Miami Miracle Mile" and there is a thread on it here at TPR: http://www.themeparkreview.com/forum/viewtopic.php?f=3&t=62366 But, nose to the grindstone, I took right up and started a new Miami build... And, the first hotel I put up there was the New "Majestic"... But I have on occasion lost a lot of time by failing to save, I've done it hundreds of times and still do on occasion. What I tend to do, I'm so used to saving, when I enter the scenario editor, sometimes I hit "save" instead of "open" file... and it trashes the whole thing, your park becomes the initial park with nothing in it... start over from scratch... This is why it pays to back up your park, not only by saving to your current park, but also making "back-up" saves as a separate game... and maybe a backup for that. Thx
  10. Hello guys, I have been building a new park the last few days: "Pacific Plaza." Here are a few random shots from this something less than half finished park... it's really just getting off the ground... I still need to do some retro-1950s finish work on this burger joint^, put something on the roof... give it some pizazz, and they do a lot of business! What can I say- the place is a goldmine! They sell hamburgers, fries, ice cream, drinks, shakes, and balloons... red ones so I can see at a glance how much business they are doing. *pop* Anyway, right now I am in the middle of finishing a very high-end restaurant: "Liaison." You can see the kitchen equipment set up there off the main dining room, no walls around the kitchen yet.^ Here is a more finished side of the restaurant, the main dining room with a magnificent view of the sea... That is part of a resort complex that includes a shopping mall and a hotel with swimming pool hanging off the side of the hill. And, just a few more random shots... Still enjoying this game! Thx
  11. It looks great, very thrilling right from the start, what kind of rating does it get? I've got a lot of catching up to do with some of you guys in coasters, nice to see some new angles, let's see some more! Thx
  12. Yeah, I tried the hotel set, but I get a message that Microsoft needs to search the web to open the file, are some of those Apple? Oh buddy, I'd really love to get a nice set of RCT-3 interior scenery instead of having to make do the way I have been, especially when it comes to interior CS! (Been waiting for years! Another thing I'd like, is a Las Vegas set, yep! I see you live there, perhaps one of us should do a Vegas build, I did one years ago in RCT-2, it was pretty funky, no custom scenery, but I did as well as I could with what I had to work with. Here is some more from WTG... ______________________________________________________ Here is the yet to be finished lobby... Lol, I don't even have the back wall up yet, I hope she brought a sweater today.^ You can see the entire back of the building needs to be put up before I proceed much further... But it should come out really nicely and enhance what we have so far. Each room has a nice spacious, breezy patio and just look at that shrubbery! And here in this long shot you can see the beginnings of the next big project: "Wright Plaza"... Thx
  13. Maybe I'm thinking of some other things. Here is some detail on building the triangular pool and Wright Tower... ___________________________________________________________________________ Here we have the base of Wright Tower going up along with the upper floor of the new restaurant... (Yes, I decided to ditch RCT and go Lego! ) Here is the floor of the house restaurant, still haven't picked a theme for the restaurant if any, maybe a fancy New York style steak house or "surf-'n-turf" and a lounge area maybe... I like to make sure land masses line up for stairs early on and use game glass as a measuring stick too. ^ One last look at the giant Lego before the stack goes up... __________________________________________________ So we left off with a giant granite lego and a rough idea of Wright Tower and a LOT of work ahead of us... and one thing I really, really wanted for this build and have for years before I ever heard of the falling water house, was a triangular pool, a right triangle... These pools can be a very frustrating experience, I almost gave up the notion twice to settle for a couple multi-level, lapped rectangular pools, glad I persevered because the result was pretty much what I wanted... Placed it right across the big Kleenex box to break those rectangular lines... And next to the new pool we have the pathway part of Wright Tower up over the lobby, this will make it fully functional and allow peeps to wander the rooms and floors... Here we see the first floor of rooms on top of the lobby. The rooms are 1300 sq. ft. with a 200 sq. ft. patio space. Lol, RCT-3 interior scenery is pretty hit and miss, sometimes you have to make sectional sofas out of glass blocks etc, lol. So here is the high-rise, it's 10 stories of two deluxe suites for a total of 20... I could have made it much taller and thought about adding at least two more floors... But, for the sake of the game software not locking up, I settled for a more modest 10 floors. Now, I guess it's okay, but it really needs something more doesn't it, something to set it apart from all the other "big glass box" buildings we see... Wright wradiators... Inside we have done our best to accommodate you in spacious luxury, (and notice the shrubbery all the rooms have big screens, 100 meg internet access and full work stations for those using the cloud... I think that's one of my favorite movies playing on the tele...^ There are still a lot of details to be tended to, some major things like installing the elevator for those lazy peeps, but I do feel as though we have crossed a major milestone, whew! Now it's on to the new restaurant next door and also a theatre that is another part of the complex. Thx
  14. I like to switch between rides and buildings, when one starts getting a bit stale I usually have enough enthusiasm and fresh ideas built up for the other, lol. With this park, part of the idea in making a resort "complex", is to limit the amount of custom scenery, this park will have a lot of terraced gardens which I really haven't begun yet, but you look out over these terraced hills that somewhat resemble hills of Chinese rice paddies, but with thrill rides and coasters at the tops of each. The "gardens, these wil be glass greenhouses scattered about, that is where much of the food for the resort is raised. But, I had a park that was pretty well developed and once I reached about 750 peeps the software locked up. It was this park from a couple years ago: The "Plaza"... The park was named after the main feature, this large glass shopping mall/indoor amusement park with thrill rides, three pools and a couple coasters... I also had some pretty nice builds in that park like this nightclub, the "Trocadero" This Chinese restaurant, "Pink Panda"... This theatre, the "Blue Taj Cineplex"... in fact that's my next project for Wright Terrace Gardens, a new theatre. (I think I have a thread set on these here somewhere guys, "Welcome To My Worlds"...? it's probably buried a long way down the board, lol) But I believe what really crippled that park, was this building, "The Wedge"... For this current park, instead of covering the park with pathway, the peeps ride a monorail between three or four different complex' that should hopefully limit the amount of peeps, but if they get to be too much I'll simply remove some path at the entrance... So the building here at Wright Terrace Gardens will have to slow down some as far as the elaborate structures, I don't know how much more can be added, but I am able to accommodate 1100 at the time of the two coasters I just added, so I hope there is some head room left, lol. Thx
  15. That would have been great to do Cyrus, I only had the pics to work from, and knew I was only going to stylize the resort to the house. A friend at another Rct-3 forum was talking about building an exact replica, as close as RCT-3 custom scenery permits, a working replica of the house. I myself am pretty busy with this park and only have pics of interiors, perhaps you would be the best one to try that! _____________________________________________________________________________________________ I finally got most of the outer walls for Akimbo put up along with the kitchen, but it still needs some interior work, here's what I have so far... It took a very full evening to get the back roof just right, I also found a very strange defect with the neon light custom scenery that took several hours to figure out... The entrance which still needs a door and you can see the receptionist, it all looks like it will work pretty well... Here is a detail of the kitchen as it is going up, with fancy door, and I have since put up lighting and walls and a roof and it just needs a few touches here and there and it's finished. So the Akimbo build is pretty much squared away for the time being... Now, between the new restaurant and the Wright Terrace structure there was a big hole that I was using for a temporary park entrance... I had imagined a monorail station there, and I knew I would have to make enough building space to put a theatre on it, but ended up pretty much maxing the space out and adding a shopping mall too... It started out like this... Then I decided it should have two levels of shops and also an elevated disco bar... Here is a little shop that is pretty much finished, the peeps go in, buy a sandwich and can actually sit down and use the accomodations, this scenery actually works and I have tried to make everything including the high-rise as functional as possible... (I have since changed the color of that stall) Thx
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